November 2010
3 posts
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Ask E.T.: Windows Phone 7 Series (WP7S) →
One design lesson here is that most interface design work should be done at actual final scale and all internal demos should be on actual hardware rather than on pitch slides or big monitor screens
This is a great point, and something that I need to remind myself of when designing web-based software on a 30” monitor. Not that I’m complaining about the 30” monitor…
(via Instapaper)
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be mindful that employing skeuomorphs and realism in UI design gives you a set...
– Is Realistic UI Design Realistic? | Aaron Weyenberg (via Instapaper)
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